11/13/2023 0 Comments Age of wonders 4 multiplayer![]() ![]() After a game goes on for a while, I will encounter situations where AI turns will drop all system resources usage (note that this is separate from the performance drop from writing to the multiplayerticks file, not much writing is going on at this time either) and the game will utterly crawl. Other than that, and less predictably, are desyncs due to (I assume) extremely bad performance. ![]() Not sure what causes that one but it's consistent in that if it doesn't desync then, it probably won't happen that round. ![]() My guess is, it's tossing up whether to flee or something of that sort.Īnother that occurs often is a desync in the first player turn of a round, just a few seconds in. a very common one occurs when an AI opponent takes a turn in battle with one remaining unit after their other units have been killed. They tend to happen at specific times in-game, though, e.g. Using an MSI board, get desyncs very frequently. ![]()
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